weatherless...................71.02491% offense.......................50.82335% balance.......................39.79654% rain..........................11.99468% sun........................... 8.61380% hail.......................... 5.74634% trickroom..................... 5.52577% hyperoffense.................. 4.43620% tailwind...................... 4.32972% sand.......................... 4.17190% semistall..................... 3.68701% monotype...................... 3.41700% voltturn...................... 1.90531% stall......................... 1.25689% multiweather.................. 0.99639% monobug....................... 0.52101% batonpass..................... 0.51341% sunoffense.................... 0.42784% choice........................ 0.40502% monoelectric.................. 0.36319% monowater..................... 0.33276% monoghost..................... 0.33086% monopsychic................... 0.32326% rainoffense................... 0.29473% trickhail..................... 0.29093% monoice....................... 0.27382% monopoison.................... 0.26811% monodragon.................... 0.20156% mononormal.................... 0.18445% trickrain..................... 0.17684% monoflying.................... 0.15973% gravity....................... 0.13691% tricksun...................... 0.11219% monograss..................... 0.09888% monofighting.................. 0.09317% hailoffense................... 0.07036% monodark...................... 0.06845% monofire...................... 0.06655% rainstall..................... 0.06655% hailstall..................... 0.05705% tricksand..................... 0.05134% monorock...................... 0.04564% monosteel..................... 0.04373% sandstall..................... 0.03803% monofairy..................... 0.03042% dragmag....................... 0.02282% trapper....................... 0.02092% monoground.................... 0.01521% sandoffense................... 0.00570% sunstall...................... 0.00380% Stalliness (mean: -0.044) -1.5|# |### -1.0|######## |################## -0.5|###################### |############################# 0.0|############################## |######################### +0.5|################ |########## +1.0|###### |### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%