weatherless...................68.15893% offense.......................51.55507% balance.......................40.35115% rain..........................12.28774% sun........................... 8.60099% trickroom..................... 6.26556% hail.......................... 6.06863% sand.......................... 5.34197% tailwind...................... 5.17016% hyperoffense.................. 3.75386% semistall..................... 3.11278% monotype...................... 2.53705% voltturn...................... 1.77114% stall......................... 1.22713% choice........................ 0.60762% multiweather.................. 0.44619% sunoffense.................... 0.41420% trickhail..................... 0.40381% monoghost..................... 0.38922% monobug....................... 0.31831% monopsychic................... 0.31273% monoice....................... 0.28930% monopoison.................... 0.28255% monoelectric.................. 0.23055% trickrain..................... 0.20588% monodragon.................... 0.19781% rainoffense................... 0.19521% batonpass..................... 0.18674% monowater..................... 0.14864% gravity....................... 0.13932% tricksun...................... 0.13431% monoflying.................... 0.09957% rainstall..................... 0.08758% hailoffense................... 0.07230% monograss..................... 0.07214% mononormal.................... 0.05689% tricksand..................... 0.04832% sandstall..................... 0.04137% trapper....................... 0.03518% monofire...................... 0.03165% hailstall..................... 0.03058% monodark...................... 0.02551% monofighting.................. 0.02395% monorock...................... 0.02127% monosteel..................... 0.01909% monofairy..................... 0.01157% monoground.................... 0.00747% dragmag....................... 0.00666% sunstall...................... 0.00152% sandoffense................... 0.00116% Stalliness (mean: -0.046) -1.5|# |### -1.0|###### |################ -0.5|#################### |############################ 0.0|############################## |######################### +0.5|############## |######### +1.0|##### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.62%