balance.......................54.90920% weatherless...................52.69627% offense.......................42.04836% sand..........................20.35089% tailwind......................14.05787% rain..........................13.88314% sun........................... 8.23582% trickroom..................... 6.75639% hail.......................... 4.85245% semistall..................... 1.58502% voltturn...................... 0.77268% stall......................... 0.75566% hyperoffense.................. 0.70176% tricksun...................... 0.69221% monotype...................... 0.42161% trickhail..................... 0.28285% monodragon.................... 0.22807% choice........................ 0.17020% monoice....................... 0.11964% sunoffense.................... 0.08228% rainoffense................... 0.07828% monobug....................... 0.04625% hailoffense................... 0.02653% multiweather.................. 0.01856% gravity....................... 0.01513% trickrain..................... 0.00938% monoelectric.................. 0.00871% monowater..................... 0.00544% monograss..................... 0.00514% rainstall..................... 0.00378% monoghost..................... 0.00328% tricksand..................... 0.00207% monopsychic................... 0.00171% sandstall..................... 0.00165% monopoison.................... 0.00160% batonpass..................... 0.00128% monofairy..................... 0.00124% hailstall..................... 0.00067% monorock...................... 0.00025% monoground.................... 0.00009% monofighting.................. 0.00008% mononormal.................... 0.00007% trapper....................... 0.00004% monodark...................... 0.00002% monofire...................... 0.00001% monoflying.................... 0.00000% monosteel..................... 0.00000% dragmag....................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.020) -1.5| | -1.0|## |###### -0.5|########### |########### 0.0|############################## |###################### +0.5|######### |### +1.0|# |# +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.02%