weatherless...................76.50602% balance.......................52.40964% semistall.....................28.31325% offense.......................17.77108% hail..........................10.84337% monotype......................10.84337% sand.......................... 9.93976% monoice....................... 6.02410% voltturn...................... 4.81928% trickroom..................... 3.61446% monofairy..................... 3.31325% rain.......................... 3.01205% tricksand..................... 1.50602% stall......................... 1.20482% monodragon.................... 0.60241% monofire...................... 0.60241% hyperoffense.................. 0.30120% multiweather.................. 0.30120% monofighting.................. 0.30120% Stalliness (mean: 0.598) |##### -0.5|###### |######### 0.0|########### |########################### +0.5|################### |############################## +1.0|############################ |######### +1.5|################## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.61%