weatherless...................75.07048% balance.......................58.24221% semistall.....................28.68398% monotype......................16.53405% hail..........................13.54572% offense.......................12.31194% sand.......................... 9.97579% monoice....................... 9.18560% voltturn...................... 6.85526% monofairy..................... 5.05208% trickroom..................... 3.62516% tricksand..................... 2.23771% rain.......................... 1.52933% monodragon.................... 0.91856% monofire...................... 0.91852% stall......................... 0.59359% monofighting.................. 0.45928% hyperoffense.................. 0.16828% multiweather.................. 0.12132% Stalliness (mean: 0.635) |##### -0.5|#### |### 0.0|####### |####################### +0.5|#################### |########################### +1.0|############################## |###### +1.5|############ |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.73%