weatherless...................91.21172% offense.......................38.36219% balance.......................36.81035% voltturn......................14.83242% hyperoffense..................13.73724% semistall..................... 6.71777% stall......................... 4.37244% hail.......................... 4.05629% sand.......................... 1.93412% monotype...................... 1.75022% sun........................... 1.57044% rain.......................... 1.22742% hailoffense................... 0.84928% choice........................ 0.69223% monoghost..................... 0.59925% trickroom..................... 0.58892% sunoffense.................... 0.22730% monodark...................... 0.19837% sandoffense................... 0.16738% tailwind...................... 0.15291% monowater..................... 0.14671% monoflying.................... 0.13018% mononormal.................... 0.13018% monofighting.................. 0.11985% monodragon.................... 0.06612% monobug....................... 0.06406% monofairy..................... 0.06199% sandstall..................... 0.06199% monosteel..................... 0.05992% monofire...................... 0.05786% monopsychic................... 0.05373% rainoffense................... 0.05166% hailstall..................... 0.04959% monorock...................... 0.02893% gravity....................... 0.02893% monopoison.................... 0.02893% monoground.................... 0.02480% monoelectric.................. 0.02480% monograss..................... 0.01446% dragmag....................... 0.01446% trickhail..................... 0.00413% Stalliness (mean: -0.030) -2.0|## |### -1.5|###### |############ -1.0|############# |################ -0.5|###################### |###################### 0.0|############################## |######################## +0.5|################### |############# +1.0|######## |###### +1.5|##### |### +2.0|# |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%