weatherless...................95.03946% balance.......................42.89226% offense.......................25.34227% voltturn......................20.39845% hyperoffense..................11.17321% semistall.....................10.78295% stall......................... 9.80932% hail.......................... 2.44328% monotype...................... 1.78392% sand.......................... 1.54594% hailoffense................... 0.60833% sun........................... 0.54726% monodark...................... 0.45296% rain.......................... 0.42406% trickroom..................... 0.34394% monowater..................... 0.28873% monofire...................... 0.24959% monoflying.................... 0.20677% choice........................ 0.20065% mononormal.................... 0.13545% monofighting.................. 0.11230% monopsychic................... 0.10160% monofairy..................... 0.09053% monodragon.................... 0.08579% sunoffense.................... 0.06462% sandstall..................... 0.04981% rainoffense................... 0.03782% monosteel..................... 0.02872% monograss..................... 0.02182% sandoffense................... 0.01694% tailwind...................... 0.01640% monoelectric.................. 0.00732% hailstall..................... 0.00414% monoghost..................... 0.00202% gravity....................... 0.00187% monobug....................... 0.00031% dragmag....................... 0.00012% monoground.................... 0.00004% monorock...................... 0.00003% monopoison.................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: 0.278) -2.0|### |### -1.5|########## |######## -1.0|########## |########## -0.5|################# |###################### 0.0|############################# |############################# +0.5|############################## |########################### +1.0|############## |############# +1.5|############# |########### +2.0|## |#### +2.5|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%