weatherless...................93.07883% offense.......................56.03442% hyperoffense..................22.10866% balance.......................21.46990% voltturn......................13.62065% rain.......................... 3.28023% hail.......................... 2.63019% rainoffense................... 1.39776% sand.......................... 1.28880% monotype...................... 1.08589% multiweather.................. 0.59367% semistall..................... 0.34568% sun........................... 0.31562% monowater..................... 0.27053% choice........................ 0.23296% trickroom..................... 0.21042% hailoffense................... 0.19539% mononormal.................... 0.19163% sunoffense.................... 0.18787% sandoffense................... 0.13902% tailwind...................... 0.11272% monofire...................... 0.10897% monopoison.................... 0.10521% dragmag....................... 0.09769% monobug....................... 0.09769% monoground.................... 0.08642% monoice....................... 0.06388% monograss..................... 0.05636% monofighting.................. 0.04509% stall......................... 0.04133% monorock...................... 0.03006% monodragon.................... 0.02630% monoflying.................... 0.02630% monodark...................... 0.02630% monofairy..................... 0.01879% monosteel..................... 0.01879% monoelectric.................. 0.01503% monoghost..................... 0.01127% trickhail..................... 0.01127% monopsychic................... 0.00751% sandstall..................... 0.00376% Stalliness (mean: -0.509) |## -2.0|# |#### -1.5|######### |########## -1.0|############## |################ -0.5|######################### |######################## 0.0|############################## |########### +0.5|### |## +1.0|# | more negative = more offensive, more positive = more stall one # = 0.66%