weatherless...................91.34074% offense.......................54.73530% balance.......................28.71799% hyperoffense.................. 9.73798% voltturn...................... 8.75526% semistall..................... 5.04728% sun........................... 3.57727% sand.......................... 2.30091% rain.......................... 1.82964% stall......................... 1.76144% monotype...................... 1.67892% hail.......................... 1.30486% trickroom..................... 1.05157% multiweather.................. 0.35343% monoflying.................... 0.29566% monoice....................... 0.26934% monograss..................... 0.20437% sunoffense.................... 0.19964% monodragon.................... 0.16728% sandoffense................... 0.14381% monowater..................... 0.13477% monofighting.................. 0.11893% monofairy..................... 0.10918% monoghost..................... 0.10475% monoground.................... 0.07558% monofire...................... 0.06998% choice........................ 0.06428% sandstall..................... 0.05731% tailwind...................... 0.05339% hailoffense................... 0.05205% monopsychic................... 0.05205% monodark...................... 0.05132% monosteel..................... 0.04655% rainoffense................... 0.03549% monoelectric.................. 0.03408% monobug....................... 0.03182% tricksand..................... 0.01937% mononormal.................... 0.01678% monorock...................... 0.00645% monopoison.................... 0.00278% Stalliness (mean: -0.169) -2.0| |# -1.5|### |####### -1.0|############## |######################## -0.5|############################## |##################### 0.0|##################### |############# +0.5|########### |######### +1.0|######### |#### +1.5|## |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.58%