weatherless...................94.18963% offense.......................51.86572% balance.......................31.72112% voltturn......................10.86810% hyperoffense.................. 7.30256% semistall..................... 7.03441% sun........................... 2.70663% stall......................... 2.07618% rain.......................... 1.30356% sand.......................... 1.26915% trickroom..................... 1.24814% hail.......................... 0.63159% monotype...................... 0.49076% monoice....................... 0.14578% multiweather.................. 0.10056% monoflying.................... 0.08164% sandstall..................... 0.05292% monograss..................... 0.05044% monodark...................... 0.04186% monodragon.................... 0.04053% sandoffense................... 0.03795% monofairy..................... 0.03355% tailwind...................... 0.02959% hailoffense................... 0.02675% monofighting.................. 0.02637% monowater..................... 0.02074% monoghost..................... 0.02002% sunoffense.................... 0.01763% monopsychic................... 0.01546% monoground.................... 0.01394% tricksand..................... 0.01166% monofire...................... 0.00617% mononormal.................... 0.00118% choice........................ 0.00059% monopoison.................... 0.00016% rainoffense................... 0.00014% monosteel..................... 0.00000% monobug....................... 0.00000% monoelectric.................. 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.069) -2.0| |# -1.5|## |####### -1.0|########## |###################### -0.5|############################## |################## 0.0|################### |############# +0.5|############ |########## +1.0|############ |##### +1.5|#### |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.59%