weatherless...................73.28337% balance.......................45.38763% offense.......................34.51138% voltturn......................16.08724% rain..........................15.58138% hyperoffense..................14.85793% sun...........................14.47899% multiweather.................. 5.66056% stall......................... 3.22872% trickroom..................... 3.04225% semistall..................... 2.01434% hail.......................... 1.20200% choice........................ 1.17746% sand.......................... 1.11481% monotype...................... 0.98437% rainstall..................... 0.92289% rainoffense................... 0.90638% tailwind...................... 0.79513% monofire...................... 0.37444% monoflying.................... 0.31725% monoelectric.................. 0.10065% monosteel..................... 0.09083% monoghost..................... 0.07605% sunoffense.................... 0.06531% monobug....................... 0.06256% sandstall..................... 0.00209% sunstall...................... 0.00067% monoground.................... 0.00011% monowater..................... 0.00009% monodark...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.109) -2.0|#### |####### -1.5|##### |####### -1.0|###### |########## -0.5|################## |###################### 0.0|############################## |########################### +0.5|####################### |####### +1.0|######### |# +1.5|## |#### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.55%