weatherless...................65.53366% balance.......................57.77752% offense.......................25.32038% rain..........................20.83545% voltturn......................19.97105% sun...........................18.14441% hyperoffense..................14.38905% multiweather..................10.50146% sand.......................... 3.26886% hail.......................... 2.71909% trickroom..................... 2.61550% semistall..................... 1.91490% choice........................ 0.80346% stall......................... 0.59814% rainstall..................... 0.57354% monotype...................... 0.30174% monofire...................... 0.22815% rainoffense................... 0.09521% tailwind...................... 0.07135% monoflying.................... 0.06185% monoghost..................... 0.01168% sunoffense.................... 0.00124% monoelectric.................. 0.00006% monosteel..................... 0.00000% monowater..................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% sunstall...................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.073) -2.0| |###### -1.5|####### |###### -1.0|# |######## -0.5|############ |######## 0.0|############ |############################## +0.5|########################## |### +1.0|########### |# +1.5| |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.76%