balance.......................72.69165% weatherless...................45.95717% sun...........................36.58599% rain..........................28.89080% multiweather..................18.57487% voltturn......................17.36936% hyperoffense..................13.96047% offense.......................10.72546% sand.......................... 4.17544% hail.......................... 2.96547% semistall..................... 2.13964% trickroom..................... 0.80916% choice........................ 0.50560% stall......................... 0.48278% rainstall..................... 0.48278% monotype...................... 0.17448% monofire...................... 0.15775% monoflying.................... 0.01669% rainoffense................... 0.00415% monoghost..................... 0.00004% sunoffense.................... 0.00000% tailwind...................... 0.00000% monoelectric.................. 0.00000% monowater..................... 0.00000% monosteel..................... 0.00000% sunstall...................... 0.00000% monoground.................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% sandstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.015) -2.0| |### -1.5|### |### -1.0| |## -0.5|### |# 0.0|### |############################## +0.5|############ | +1.0|##### | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.50%