weatherless...................87.23078% offense.......................40.90981% balance.......................25.35204% hyperoffense..................22.70826% voltturn......................10.92861% semistall..................... 8.97946% rain.......................... 7.28537% trickroom..................... 3.85183% sun........................... 2.71861% sand.......................... 2.27439% stall......................... 2.05042% monotype...................... 1.76368% monosteel..................... 0.86079% hail.......................... 0.54486% rainoffense................... 0.37734% monowater..................... 0.27378% sunoffense.................... 0.22785% gravity....................... 0.19301% sandstall..................... 0.16357% trapper....................... 0.16289% mononormal.................... 0.10215% monodark...................... 0.09779% hailoffense................... 0.09609% monograss..................... 0.08439% monobug....................... 0.08279% monodragon.................... 0.07053% monopsychic................... 0.05438% multiweather.................. 0.04941% monofire...................... 0.04934% trickrain..................... 0.03238% choice........................ 0.03096% tricksand..................... 0.03051% dragmag....................... 0.02672% monoice....................... 0.02276% monopoison.................... 0.02202% monoghost..................... 0.02200% monoflying.................... 0.01957% sandoffense................... 0.01887% tailwind...................... 0.01515% monoground.................... 0.01498% monofighting.................. 0.01303% monofairy..................... 0.01115% rainstall..................... 0.00199% Stalliness (mean: -0.241) |######### -1.5|############ |############################ -1.0|###################### |############################# -0.5|############################## |######################### 0.0|############################# |####################### +0.5|################## |######### +1.0|########### |############# +1.5|####### |# +2.0|# | +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.37%