weatherless...................90.38494% offense.......................34.37921% hyperoffense..................28.04046% balance.......................22.95998% semistall.....................12.03090% voltturn......................11.88503% rain.......................... 5.98244% trickroom..................... 3.02131% stall......................... 2.58945% sand.......................... 2.41132% sun........................... 0.97544% monotype...................... 0.61649% monosteel..................... 0.43963% rainoffense................... 0.29311% hail.......................... 0.24834% gravity....................... 0.23332% trapper....................... 0.09008% sunoffense.................... 0.05982% hailoffense................... 0.04334% monobug....................... 0.04287% monowater..................... 0.03871% mononormal.................... 0.03147% monofire...................... 0.02803% sandstall..................... 0.01728% monodark...................... 0.01523% monopsychic................... 0.01111% monoflying.................... 0.00761% monograss..................... 0.00685% monodragon.................... 0.00366% tricksand..................... 0.00235% monoice....................... 0.00214% monopoison.................... 0.00198% multiweather.................. 0.00166% dragmag....................... 0.00054% sandoffense................... 0.00038% monoghost..................... 0.00037% tailwind...................... 0.00010% monoground.................... 0.00000% monofighting.................. 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.239) |############ -1.5|############### |############################## -1.0|################## |################## -0.5|########################## |################### 0.0|##################### |################### +0.5|############## |###### +1.0|################ |############### +1.5|##### |# +2.0| | +2.5| |#### +3.0| | more negative = more offensive, more positive = more stall one # = 0.42%