weatherless...................75.85282% offense.......................36.32425% balance.......................33.89999% sand..........................21.50701% hyperoffense..................20.06716% voltturn...................... 8.85744% semistall..................... 5.22351% stall......................... 4.48508% sandoffense................... 2.58350% monotype...................... 1.76189% hail.......................... 1.43608% sandstall..................... 1.27372% trickroom..................... 1.15691% rain.......................... 0.99172% dragmag....................... 0.47910% monopoison.................... 0.42195% sun........................... 0.26741% rainoffense................... 0.24406% monoghost..................... 0.24318% monobug....................... 0.24076% monopsychic................... 0.19345% monograss..................... 0.16373% choice........................ 0.16173% hailoffense................... 0.15954% monodark...................... 0.13634% monosteel..................... 0.07899% monowater..................... 0.06864% multiweather.................. 0.05505% monodragon.................... 0.05299% mononormal.................... 0.04893% monofighting.................. 0.04728% trickhail..................... 0.03137% monorock...................... 0.02750% sunoffense.................... 0.02364% monoelectric.................. 0.02269% monoice....................... 0.02133% monoflying.................... 0.01905% monofairy..................... 0.01513% monofire...................... 0.00682% hailstall..................... 0.00450% tailwind...................... 0.00435% rainstall..................... 0.00419% tricksand..................... 0.00317% monoground.................... 0.00157% Stalliness (mean: -0.123) -2.0|## |##### -1.5|############### |######################## -1.0|################ |##################### -0.5|########################## |############################ 0.0|########################## |############################## +0.5|######################## |################# +1.0|############ |##### +1.5|#### |## +2.0|## |## +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%