weatherless...................87.26766% offense.......................51.73812% balance.......................30.12141% hyperoffense..................14.22526% voltturn......................10.70948% hail.......................... 7.34201% rain.......................... 3.64035% semistall..................... 2.63980% sun........................... 1.63529% stall......................... 1.27541% hailoffense................... 1.17061% trickroom..................... 0.91157% choice........................ 0.69999% monotype...................... 0.67626% rainoffense................... 0.53389% sunoffense.................... 0.50621% tailwind...................... 0.31440% sand.......................... 0.22938% monoice....................... 0.14435% multiweather.................. 0.11469% monoghost..................... 0.07119% monobug....................... 0.06723% monopoison.................... 0.06130% mononormal.................... 0.05932% monograss..................... 0.04746% dragmag....................... 0.04548% monowater..................... 0.04350% monofire...................... 0.03955% monofairy..................... 0.03955% monofighting.................. 0.03757% monodark...................... 0.03362% monoflying.................... 0.02571% gravity....................... 0.02175% monoelectric.................. 0.01780% monopsychic................... 0.01384% sandoffense................... 0.01384% hailstall..................... 0.01186% monorock...................... 0.00989% monosteel..................... 0.00989% monodragon.................... 0.00593% sandstall..................... 0.00593% monoground.................... 0.00198% Stalliness (mean: -0.254) -2.0|# |### -1.5|###### |########## -1.0|################# |####################### -0.5|######################## |############################# 0.0|############################## |################### +0.5|############### |######### +1.0|### |### +1.5|# |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.51%