weatherless...................89.52624% offense.......................50.69905% balance.......................31.53373% hyperoffense..................13.32114% voltturn......................13.23613% hail.......................... 5.75467% rain.......................... 3.20267% semistall..................... 2.84189% stall......................... 1.60419% sun........................... 1.44892% hailoffense................... 1.04200% trickroom..................... 0.88450% choice........................ 0.75909% sunoffense.................... 0.45767% rainoffense................... 0.44103% monotype...................... 0.35137% tailwind...................... 0.29959% sand.......................... 0.13241% monoice....................... 0.09134% multiweather.................. 0.06490% monopoison.................... 0.05225% monoghost..................... 0.04483% monograss..................... 0.03760% monobug....................... 0.03108% dragmag....................... 0.02712% monowater..................... 0.02270% mononormal.................... 0.01882% sandoffense................... 0.01293% monoflying.................... 0.01260% monofighting.................. 0.01052% monofairy..................... 0.01016% monofire...................... 0.01000% monoelectric.................. 0.00755% hailstall..................... 0.00689% gravity....................... 0.00549% monopsychic................... 0.00446% monodark...................... 0.00383% monodragon.................... 0.00321% monosteel..................... 0.00262% monorock...................... 0.00236% monoground.................... 0.00111% sandstall..................... 0.00033% Stalliness (mean: -0.217) -2.0|# |### -1.5|##### |######### -1.0|################ |###################### -0.5|###################### |########################### 0.0|############################## |################## +0.5|################ |########## +1.0|#### |### +1.5|## |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.53%