weatherless...................92.93003% offense.......................46.79994% balance.......................35.45573% voltturn......................15.56998% hyperoffense..................11.16452% semistall..................... 4.29273% hail.......................... 3.24171% rain.......................... 3.04794% stall......................... 2.28709% sun........................... 0.75362% hailoffense................... 0.69362% trickroom..................... 0.56352% choice........................ 0.42428% rainoffense................... 0.30670% tailwind...................... 0.29812% sunoffense.................... 0.25024% monotype...................... 0.08374% monopoison.................... 0.04047% sand.......................... 0.03061% monoice....................... 0.01874% monograss..................... 0.01283% monoghost..................... 0.01077% multiweather.................. 0.00391% dragmag....................... 0.00364% gravity....................... 0.00047% monowater..................... 0.00036% hailstall..................... 0.00024% monobug....................... 0.00016% monofairy..................... 0.00011% mononormal.................... 0.00010% monosteel..................... 0.00010% monodragon.................... 0.00010% monofire...................... 0.00007% monofighting.................. 0.00003% monodark...................... 0.00003% sandoffense................... 0.00002% sandstall..................... 0.00002% monoflying.................... 0.00001% monoelectric.................. 0.00001% monopsychic................... 0.00001% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.107) -2.0|# |### -1.5|#### |###### -1.0|############ |#################### -0.5|############### |##################### 0.0|############################## |################# +0.5|################# |########### +1.0|##### |#### +1.5|## |# +2.0|## more negative = more offensive, more positive = more stall one # = 0.58%