weatherless...................93.98124% balance.......................41.04738% offense.......................33.95975% hyperoffense..................10.66109% semistall.....................10.49637% voltturn...................... 8.14113% stall......................... 3.83541% rain.......................... 2.83442% hail.......................... 2.70479% hailoffense................... 1.04091% sun........................... 0.43356% tailwind...................... 0.18188% sunoffense.................... 0.16410% trickroom..................... 0.15238% rainoffense................... 0.10783% choice........................ 0.05196% sand.......................... 0.04656% monotype...................... 0.01398% monopoison.................... 0.01009% monograss..................... 0.00289% monoghost..................... 0.00091% dragmag....................... 0.00084% multiweather.................. 0.00057% monoice....................... 0.00006% gravity....................... 0.00001% mononormal.................... 0.00001% monowater..................... 0.00001% monofairy..................... 0.00001% monosteel..................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% hailstall..................... 0.00000% monoflying.................... 0.00000% sandstall..................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% monobug....................... 0.00000% sandoffense................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.096) -2.0| |# -1.5|#### |###### -1.0|########## |################# -0.5|######### |############# 0.0|############################## |#################### +0.5|################ |############### +1.0|######### |######### +1.5|##### |## +2.0|### more negative = more offensive, more positive = more stall one # = 0.59%