weatherless...................97.29473% balance.......................50.15425% offense.......................34.48899% hyperoffense..................11.12654% voltturn...................... 4.06397% semistall..................... 3.32238% hail.......................... 1.29928% trickroom..................... 1.29029% stall......................... 0.90784% sun........................... 0.90586% rain.......................... 0.44364% monotype...................... 0.17302% tailwind...................... 0.13655% rainoffense................... 0.11534% sunoffense.................... 0.10358% monopsychic................... 0.07558% choice........................ 0.07290% sand.......................... 0.05670% monodark...................... 0.02422% monopoison.................... 0.01311% monofire...................... 0.01225% hailoffense................... 0.01025% monoghost..................... 0.01005% mononormal.................... 0.00952% monofighting.................. 0.00872% monobug....................... 0.00665% monograss..................... 0.00514% tricksun...................... 0.00469% monorock...................... 0.00331% monoice....................... 0.00234% monoelectric.................. 0.00180% sandstall..................... 0.00130% monowater..................... 0.00030% multiweather.................. 0.00022% sunstall...................... 0.00003% monoflying.................... 0.00002% gravity....................... 0.00000% dragmag....................... 0.00000% monoground.................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% sandoffense................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.053) -2.0|# |# -1.5|#### |####### -1.0|#### |######### -0.5|########## |############# 0.0|############################## |################ +0.5|############## |######## +1.0|###### |## +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.79%