weatherless...................81.03444% offense.......................40.74704% balance.......................31.72883% hyperoffense..................19.88591% voltturn...................... 8.13734% sand.......................... 6.87802% rain.......................... 5.61321% semistall..................... 4.62593% sun........................... 4.48991% stall......................... 3.01229% hail.......................... 2.21698% monotype...................... 1.28565% rainoffense................... 1.03335% trickroom..................... 0.76020% sunoffense.................... 0.69219% choice........................ 0.64502% sandstall..................... 0.52216% hailoffense................... 0.30496% monowater..................... 0.28850% tailwind...................... 0.25340% monofighting.................. 0.23585% monopsychic................... 0.22817% multiweather.................. 0.19307% mononormal.................... 0.14919% tricksun...................... 0.12615% monoice....................... 0.06692% sandoffense................... 0.06033% monoflying.................... 0.05704% monosteel..................... 0.05265% monoghost..................... 0.04607% monoelectric.................. 0.03839% monobug....................... 0.03401% trickrain..................... 0.03291% monopoison.................... 0.02523% monofire...................... 0.02413% dragmag....................... 0.02194% monorock...................... 0.02194% sunstall...................... 0.02194% monodragon.................... 0.02084% gravity....................... 0.01865% monoground.................... 0.01645% rainstall..................... 0.01536% monodark...................... 0.01426% monofairy..................... 0.01097% allweather.................... 0.00768% monograss..................... 0.00658% hailstall..................... 0.00548% tricksand..................... 0.00548% trickhail..................... 0.00110% Stalliness (mean: -0.210) -2.0|### |######### -1.5|########## |#################### -1.0|#################### |######################### -0.5|############################# |############################ 0.0|############################## |########################### +0.5|##################### |############# +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.38%