weatherless...................81.46277% offense.......................35.33255% balance.......................33.85292% hyperoffense..................21.81687% voltturn...................... 9.13587% sand.......................... 7.99225% semistall..................... 5.14287% rain.......................... 5.05937% stall......................... 3.85479% sun........................... 3.69819% hail.......................... 1.97174% rainoffense................... 1.03840% monotype...................... 0.98120% trickroom..................... 0.76857% sandstall..................... 0.69961% sunoffense.................... 0.68332% choice........................ 0.62359% monopsychic................... 0.34574% monowater..................... 0.28004% hailoffense................... 0.25804% tailwind...................... 0.22525% monofighting.................. 0.19650% multiweather.................. 0.13757% tricksun...................... 0.07412% sandoffense................... 0.03984% mononormal.................... 0.03589% monoice....................... 0.03205% sunstall...................... 0.02658% trickrain..................... 0.02171% monodragon.................... 0.01775% monoghost..................... 0.01426% monobug....................... 0.01194% monofire...................... 0.01116% dragmag....................... 0.01098% monodark...................... 0.01078% allweather.................... 0.01046% hailstall..................... 0.00836% monopoison.................... 0.00836% monoflying.................... 0.00801% monoelectric.................. 0.00684% gravity....................... 0.00643% monograss..................... 0.00571% monofairy..................... 0.00528% tricksand..................... 0.00522% monoground.................... 0.00487% monosteel..................... 0.00290% monorock...................... 0.00281% trickhail..................... 0.00193% rainstall..................... 0.00071% Stalliness (mean: -0.174) -2.0|#### |############ -1.5|########### |####################### -1.0|################## |##################### -0.5|######################### |########################### 0.0|############################## |############################## +0.5|######################## |############## +1.0|############ |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|#### more negative = more offensive, more positive = more stall one # = 0.37%