weatherless...................89.09525% hyperoffense..................44.47773% offense.......................23.89492% balance.......................17.00921% stall.........................10.15724% voltturn...................... 7.66757% choice........................ 7.56269% semistall..................... 4.46090% sand.......................... 4.07162% sun........................... 3.50317% rain.......................... 2.97643% sunoffense.................... 1.80009% rainoffense................... 1.22009% sandoffense................... 0.92954% trickroom..................... 0.81602% tailwind...................... 0.55041% hail.......................... 0.35352% hailoffense................... 0.29131% monotype...................... 0.23028% monosteel..................... 0.14301% monodragon.................... 0.08500% rainstall..................... 0.05984% monobug....................... 0.00178% monofire...................... 0.00037% hailstall..................... 0.00021% monowater..................... 0.00006% monograss..................... 0.00005% monopoison.................... 0.00001% monoground.................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% multiweather.................. 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.342) -2.0|# |######### -1.5|########### |############################## -1.0|####################### |################ -0.5|### |##### 0.0|#### |### +0.5|########### |##### +1.0|#### |#### +1.5|## |# +2.0|# |# +2.5|######### |# +3.0|### | more negative = more offensive, more positive = more stall one # = 0.68%