weatherless...................77.29138% offense.......................54.65571% balance.......................33.30402% sand..........................16.99196% hyperoffense.................. 8.33379% hail.......................... 3.49920% semistall..................... 2.58576% voltturn...................... 2.14174% hailoffense................... 1.95948% rain.......................... 1.45214% stall......................... 1.12074% sun........................... 0.81218% sandstall..................... 0.23281% monotype...................... 0.23175% rainoffense................... 0.10727% monoice....................... 0.10036% trickroom..................... 0.09508% monoelectric.................. 0.07181% sandoffense................... 0.05744% monodark...................... 0.05312% multiweather.................. 0.04686% sunoffense.................... 0.03986% choice........................ 0.01979% monofire...................... 0.00486% monograss..................... 0.00149% monobug....................... 0.00009% monowater..................... 0.00001% monofighting.................. 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% monodragon.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.188) -2.0| |# -1.5|######## |##### -1.0|# |############################# -0.5|#################### |############################## 0.0|################## |########################## +0.5|############## |#### +1.0|###### | +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.61%