weatherless...................83.03603% offense.......................51.12137% balance.......................33.48196% sand.......................... 9.46899% hyperoffense.................. 9.16794% hail.......................... 6.64754% hailoffense................... 6.13259% semistall..................... 4.85387% stall......................... 1.37485% rain.......................... 0.69957% voltturn...................... 0.20799% sandstall..................... 0.15720% sun........................... 0.15231% monotype...................... 0.13362% trickroom..................... 0.08698% monoice....................... 0.07933% monoelectric.................. 0.05283% sunoffense.................... 0.01167% rainoffense................... 0.00540% sandoffense................... 0.00505% multiweather.................. 0.00443% monodark...................... 0.00091% monofire...................... 0.00050% choice........................ 0.00036% monograss..................... 0.00005% monobug....................... 0.00000% monowater..................... 0.00000% monofighting.................. 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% monodragon.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.192) -2.0| | -1.5|########### |## -1.0| |############################## -0.5|################# |################ 0.0|################ |####################### +0.5|########### |## +1.0|####### | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.73%