weatherless...................77.03677% offense.......................46.08076% balance.......................34.02460% hyperoffense..................13.06904% sand..........................12.95147% voltturn......................10.88672% semistall..................... 4.76312% hail.......................... 3.64228% rain.......................... 3.45689% sun........................... 3.31954% stall......................... 2.06249% monotype...................... 1.28757% hailoffense................... 0.97105% sandoffense................... 0.65000% trickroom..................... 0.60705% choice........................ 0.55731% sunoffense.................... 0.48609% rainoffense................... 0.40187% multiweather.................. 0.37361% sandstall..................... 0.20178% monodark...................... 0.15657% monofighting.................. 0.14978% mononormal.................... 0.12887% monobug....................... 0.12322% monosteel..................... 0.10909% monowater..................... 0.10117% tailwind...................... 0.09552% monopsychic................... 0.09496% monoice....................... 0.07970% monorock...................... 0.06500% tricksun...................... 0.06217% tricksand..................... 0.06048% dragmag....................... 0.05539% monofairy..................... 0.05257% monoelectric.................. 0.05087% monoghost..................... 0.04409% monopoison.................... 0.04296% monoground.................... 0.04070% monograss..................... 0.03504% monoflying.................... 0.03165% monodragon.................... 0.02996% monofire...................... 0.02939% gravity....................... 0.01752% rainstall..................... 0.00452% sunstall...................... 0.00396% trapper....................... 0.00396% trickhail..................... 0.00396% trickrain..................... 0.00057% hailstall..................... 0.00057% Stalliness (mean: -0.136) |### -1.5|####### |############# -1.0|################# |######################## -0.5|############################ |############################## 0.0|############################# |######################### +0.5|#################### |############# +1.0|######## |##### +1.5|### |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%