weatherless...................77.50343% offense.......................44.84238% balance.......................34.87926% hyperoffense..................13.30533% sand..........................13.11419% voltturn......................12.96030% semistall..................... 4.80478% rain.......................... 3.44938% hail.......................... 3.44501% sun........................... 2.69196% stall......................... 2.16825% hailoffense................... 1.24518% monotype...................... 0.69922% choice........................ 0.54707% sunoffense.................... 0.48658% rainoffense................... 0.48234% sandoffense................... 0.47435% trickroom..................... 0.46627% sandstall..................... 0.20273% multiweather.................. 0.19497% monofighting.................. 0.11967% monodark...................... 0.10114% monosteel..................... 0.08534% tricksand..................... 0.07517% dragmag....................... 0.05719% monorock...................... 0.05684% monobug....................... 0.05683% mononormal.................... 0.04488% monowater..................... 0.04293% monoice....................... 0.03617% tricksun...................... 0.03557% tailwind...................... 0.03081% monoground.................... 0.02483% monopsychic................... 0.02206% monofairy..................... 0.02200% monodragon.................... 0.02176% monoelectric.................. 0.01882% monopoison.................... 0.01825% monoghost..................... 0.01668% monograss..................... 0.01362% monofire...................... 0.01273% monoflying.................... 0.01043% gravity....................... 0.00861% rainstall..................... 0.00445% sunstall...................... 0.00285% hailstall..................... 0.00052% trickhail..................... 0.00038% trickrain..................... 0.00037% trapper....................... 0.00009% Stalliness (mean: -0.127) |### -1.5|######## |############# -1.0|################# |######################## -0.5|########################### |############################## 0.0|############################## |########################## +0.5|##################### |############## +1.0|######## |##### +1.5|#### |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%