offense.......................51.25375% weatherless...................50.27327% balance.......................47.25083% rain..........................20.60874% sun...........................12.25916% hail.......................... 8.96786% sand.......................... 8.48079% trickroom..................... 6.46951% tricksun...................... 4.42392% tailwind...................... 3.03065% semistall..................... 0.79777% hyperoffense.................. 0.62658% multiweather.................. 0.58084% monotype...................... 0.52383% voltturn...................... 0.34196% dragmag....................... 0.24421% trickrain..................... 0.20685% tricksand..................... 0.13299% monoghost..................... 0.09682% stall......................... 0.07107% monobug....................... 0.06675% rainoffense................... 0.06633% sunoffense.................... 0.06260% trickhail..................... 0.05735% monowater..................... 0.04439% monograss..................... 0.04227% sandoffense................... 0.03685% mononormal.................... 0.03448% monopoison.................... 0.03388% monodragon.................... 0.02922% batonpass..................... 0.02889% monoice....................... 0.02626% monosteel..................... 0.02524% monofairy..................... 0.02075% hailoffense................... 0.02025% monofighting.................. 0.01982% monodark...................... 0.01482% monorock...................... 0.01440% monofire...................... 0.01423% monoelectric.................. 0.01381% monopsychic................... 0.01203% gravity....................... 0.01016% monoflying.................... 0.00898% sandstall..................... 0.00762% monoground.................... 0.00745% hailstall..................... 0.00390% rainstall..................... 0.00280% sunstall...................... 0.00280% allweather.................... 0.00017% trapper....................... 0.00008% Stalliness (mean: -0.002) -1.2| |# -0.8|### |######## -0.4|################ |######################### 0.0|############################## |###################### +0.4|############## |######## +0.8|#### |# | | more negative = more offensive, more positive = more stall one # = 0.75%