offense.......................56.98874% weatherless...................52.02314% balance.......................42.60650% rain..........................24.11763% hail.......................... 9.05548% sand.......................... 8.47026% sun........................... 6.61074% tailwind...................... 3.48111% trickroom..................... 3.35184% tricksun...................... 2.72869% multiweather.................. 0.27629% semistall..................... 0.21090% voltturn...................... 0.20947% hyperoffense.................. 0.18120% dragmag....................... 0.11483% monotype...................... 0.08638% trickrain..................... 0.06981% tricksand..................... 0.06496% monowater..................... 0.02328% sunoffense.................... 0.01729% monoghost..................... 0.01467% trickhail..................... 0.01415% stall......................... 0.01266% monoelectric.................. 0.01106% monobug....................... 0.00785% monopsychic................... 0.00678% monograss..................... 0.00592% batonpass..................... 0.00534% rainoffense................... 0.00490% monosteel..................... 0.00411% monodragon.................... 0.00265% mononormal.................... 0.00189% gravity....................... 0.00185% monofairy..................... 0.00167% monofighting.................. 0.00158% sandoffense................... 0.00143% monoice....................... 0.00114% monofire...................... 0.00100% monoflying.................... 0.00098% monorock...................... 0.00079% hailoffense................... 0.00049% monopoison.................... 0.00046% monodark...................... 0.00041% sandstall..................... 0.00028% monoground.................... 0.00014% sunstall...................... 0.00009% hailstall..................... 0.00008% rainstall..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.038) -1.2| | -0.8|### |###### -0.4|############# |##################### 0.0|############################## |################### +0.4|########### |### +0.8|# | | | more negative = more offensive, more positive = more stall one # = 0.92%