offense.......................52.16774% weatherless...................48.17707% balance.......................47.60209% rain..........................18.59904% hail..........................13.60645% sun...........................10.42037% sand.......................... 9.42422% trickroom..................... 5.10163% tricksun...................... 4.65867% tailwind...................... 3.73997% multiweather.................. 0.22714% dragmag....................... 0.15692% semistall..................... 0.11490% hyperoffense.................. 0.11150% trickrain..................... 0.06701% voltturn...................... 0.05926% tricksand..................... 0.05185% monotype...................... 0.02477% rainoffense................... 0.01654% sandoffense................... 0.01297% sunoffense.................... 0.01287% monobug....................... 0.00602% trickhail..................... 0.00446% stall......................... 0.00378% monoghost..................... 0.00343% mononormal.................... 0.00288% monowater..................... 0.00274% hailoffense................... 0.00236% monoice....................... 0.00197% monosteel..................... 0.00136% monofairy..................... 0.00129% monopsychic................... 0.00122% monodragon.................... 0.00121% batonpass..................... 0.00119% sandstall..................... 0.00104% monopoison.................... 0.00075% monodark...................... 0.00061% monograss..................... 0.00047% monorock...................... 0.00044% gravity....................... 0.00030% rainstall..................... 0.00029% monofire...................... 0.00028% monofighting.................. 0.00010% monoflying.................... 0.00001% sunstall...................... 0.00000% Stalliness (mean: -0.007) -1.0| |# -0.8|# |## -0.6|### |######### -0.4|######### |############ -0.2|################# |############################## 0.0|######################### |###################### +0.2|################# |############ +0.4|######### |##### |#### |#### |# | | | more negative = more offensive, more positive = more stall one # = 0.55%