weatherless...................69.69288% balance.......................54.39881% offense.......................43.14287% rain..........................18.31372% sun...........................10.13812% trickroom..................... 6.58166% voltturn...................... 5.50998% tricksun...................... 1.95283% semistall..................... 1.78170% hail.......................... 1.66627% tailwind...................... 1.48683% sand.......................... 0.99976% multiweather.................. 0.80216% trickrain..................... 0.74300% monotype...................... 0.71029% hyperoffense.................. 0.52171% monoghost..................... 0.15797% stall......................... 0.15492% trickhail..................... 0.10975% monoice....................... 0.07150% tricksand..................... 0.05806% monowater..................... 0.05709% rainoffense................... 0.05681% mononormal.................... 0.05473% sunoffense.................... 0.05224% monofighting.................. 0.05127% gravity....................... 0.04836% monorock...................... 0.04573% monofire...................... 0.04268% monopsychic................... 0.04171% batonpass..................... 0.03880% monoelectric.................. 0.03173% monodragon.................... 0.03062% monograss..................... 0.02660% dragmag....................... 0.02660% monosteel..................... 0.02189% monoflying.................... 0.01926% sandstall..................... 0.01400% monopoison.................... 0.01386% monobug....................... 0.01372% monofairy..................... 0.01261% monodark...................... 0.01247% hailstall..................... 0.00915% hailoffense................... 0.00859% sandoffense................... 0.00790% rainstall..................... 0.00734% monoground.................... 0.00499% sunstall...................... 0.00374% Stalliness (mean: 0.068) |# -0.8|### |######### -0.4|################# |####################### 0.0|############################## |############################ +0.4|##################### |############## +0.8|###### |## |# |# | more negative = more offensive, more positive = more stall one # = 0.64%