weatherless...................70.41937% balance.......................55.75294% offense.......................42.44306% rain..........................18.59178% sun...........................10.07377% voltturn...................... 6.57513% trickroom..................... 6.47524% tricksun...................... 2.09501% semistall..................... 1.49667% tailwind...................... 1.40119% hail.......................... 1.02918% trickrain..................... 0.87378% multiweather.................. 0.65415% sand.......................... 0.54580% monotype...................... 0.29521% hyperoffense.................. 0.19602% stall......................... 0.11131% monoghost..................... 0.08916% trickhail..................... 0.08852% gravity....................... 0.04050% monowater..................... 0.03306% monofighting.................. 0.03270% tricksand..................... 0.02878% monoice....................... 0.02720% sunoffense.................... 0.02670% monopsychic................... 0.02472% mononormal.................... 0.02428% rainoffense................... 0.02205% monoelectric.................. 0.01483% dragmag....................... 0.01090% monodragon.................... 0.00960% hailstall..................... 0.00923% monofire...................... 0.00818% batonpass..................... 0.00802% monorock...................... 0.00642% sandstall..................... 0.00637% monofairy..................... 0.00631% monobug....................... 0.00321% monosteel..................... 0.00314% monodark...................... 0.00305% monopoison.................... 0.00304% monograss..................... 0.00298% monoflying.................... 0.00264% sandoffense................... 0.00185% rainstall..................... 0.00136% hailoffense................... 0.00121% sunstall...................... 0.00089% monoground.................... 0.00078% Stalliness (mean: 0.075) |# -0.8|### |######## -0.4|################# |###################### 0.0|############################## |############################ +0.4|##################### |############## +0.8|##### |## |# |# | more negative = more offensive, more positive = more stall one # = 0.66%