weatherless...................72.39791% balance.......................59.69679% offense.......................39.23278% rain..........................18.62947% voltturn......................10.02556% sun........................... 8.81638% trickroom..................... 4.77618% tricksun...................... 1.69038% tailwind...................... 1.51955% semistall..................... 0.88445% trickrain..................... 0.70317% multiweather.................. 0.45478% hail.......................... 0.42915% sand.......................... 0.18255% stall......................... 0.09633% hyperoffense.................. 0.08966% monotype...................... 0.07288% sunoffense.................... 0.03759% gravity....................... 0.03625% trickhail..................... 0.02790% hailstall..................... 0.02155% monoelectric.................. 0.01142% mononormal.................... 0.01035% dragmag....................... 0.00986% monoice....................... 0.00966% monowater..................... 0.00917% rainoffense................... 0.00861% monopsychic................... 0.00830% tricksand..................... 0.00542% monofighting.................. 0.00503% monoghost..................... 0.00480% monofairy..................... 0.00434% monofire...................... 0.00281% monorock...................... 0.00267% batonpass..................... 0.00175% monodragon.................... 0.00119% monosteel..................... 0.00103% sandstall..................... 0.00098% monobug....................... 0.00074% monodark...................... 0.00070% rainstall..................... 0.00042% monograss..................... 0.00037% monopoison.................... 0.00019% monoflying.................... 0.00010% sunstall...................... 0.00005% hailoffense................... 0.00003% sandoffense................... 0.00002% monoground.................... 0.00001% Stalliness (mean: 0.098) | -0.8|## |####### -0.4|################## |#################### 0.0|############################## |############################## +0.4|########################## |################# +0.8|##### |# | |# | more negative = more offensive, more positive = more stall one # = 0.64%