weatherless...................76.38508% balance.......................63.28308% offense.......................35.85960% rain..........................16.15492% voltturn...................... 9.16349% sun........................... 7.41989% trickroom..................... 3.67964% tailwind...................... 1.68603% tricksun...................... 1.33303% trickrain..................... 0.95429% semistall..................... 0.62391% multiweather.................. 0.52487% hail.......................... 0.44210% stall......................... 0.18148% sand.......................... 0.12319% monotype...................... 0.05340% hyperoffense.................. 0.05193% gravity....................... 0.02879% sunoffense.................... 0.01782% trickhail..................... 0.01684% hailstall..................... 0.01553% monowater..................... 0.01039% monoelectric.................. 0.00952% monoice....................... 0.00872% monofire...................... 0.00642% rainoffense................... 0.00478% dragmag....................... 0.00434% monoghost..................... 0.00425% mononormal.................... 0.00379% monofairy..................... 0.00306% monorock...................... 0.00259% monopsychic................... 0.00254% batonpass..................... 0.00098% tricksand..................... 0.00084% monodark...................... 0.00054% monofighting.................. 0.00052% monosteel..................... 0.00051% sandstall..................... 0.00041% monodragon.................... 0.00040% monopoison.................... 0.00010% rainstall..................... 0.00009% monograss..................... 0.00003% monobug....................... 0.00001% hailoffense................... 0.00001% sunstall...................... 0.00000% monoflying.................... 0.00000% sandoffense................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.124) | -0.8|## |#### -0.4|################# |############# 0.0|############################## |############################ +0.4|###################### |############### +0.8|###### |# | | | more negative = more offensive, more positive = more stall one # = 0.72%