weatherless...................80.38084% balance.......................68.21694% offense.......................31.09154% rain..........................11.26184% voltturn...................... 9.70427% sun........................... 8.01324% trickroom..................... 3.71243% tricksun...................... 1.66930% semistall..................... 0.53120% trickrain..................... 0.42604% sand.......................... 0.40654% tailwind...................... 0.33011% multiweather.................. 0.32331% hail.......................... 0.26159% stall......................... 0.11600% sandstall..................... 0.06151% hyperoffense.................. 0.04431% monotype...................... 0.02543% trickhail..................... 0.02474% monopsychic................... 0.00842% tricksand..................... 0.00775% gravity....................... 0.00554% rainoffense................... 0.00492% batonpass..................... 0.00385% sunoffense.................... 0.00383% monograss..................... 0.00336% monofire...................... 0.00215% monoice....................... 0.00200% monodark...................... 0.00198% monoghost..................... 0.00176% monodragon.................... 0.00171% monosteel..................... 0.00157% dragmag....................... 0.00121% mononormal.................... 0.00119% monobug....................... 0.00059% monowater..................... 0.00051% sandoffense................... 0.00038% sunstall...................... 0.00037% hailoffense................... 0.00035% monopoison.................... 0.00012% monoelectric.................. 0.00006% monofighting.................. 0.00001% monofairy..................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.165) -0.8|# |## -0.4|############ |################# 0.0|############################## |############################# +0.4|############################# |################# +0.8|###### |# | | | more negative = more offensive, more positive = more stall one # = 0.69%