weatherless...................71.04551% balance.......................49.83369% offense.......................46.24765% rain..........................14.88744% sun...........................11.38056% trickroom.....................11.12294% tricksun...................... 3.01195% voltturn...................... 2.76873% semistall..................... 2.38392% hail.......................... 1.86552% tailwind...................... 1.49553% sand.......................... 1.34628% trickrain..................... 1.07634% hyperoffense.................. 1.06486% monotype...................... 0.64767% multiweather.................. 0.51000% gravity....................... 0.48619% stall......................... 0.46988% rainoffense................... 0.14999% tricksand..................... 0.12352% mononormal.................... 0.12352% trickhail..................... 0.11587% sunoffense.................... 0.09281% monowater..................... 0.06284% hailoffense................... 0.06051% monoghost..................... 0.05693% monoice....................... 0.05560% monopsychic................... 0.05269% monodark...................... 0.04653% batonpass..................... 0.04445% monofairy..................... 0.04070% rainstall..................... 0.03662% dragmag....................... 0.03596% monoelectric.................. 0.03305% sandstall..................... 0.03188% monodragon.................... 0.03155% monopoison.................... 0.02930% monobug....................... 0.02589% monofire...................... 0.01840% monosteel..................... 0.01706% sandoffense................... 0.01681% monoflying.................... 0.01648% monograss..................... 0.01132% monofighting.................. 0.01032% monorock...................... 0.00824% sunstall...................... 0.00791% monoground.................... 0.00749% hailstall..................... 0.00133% allweather.................... 0.00092% trapper....................... 0.00058% Stalliness (mean: 0.050) |# -1.0|## |###### -0.5|############### |########################## 0.0|############################## |########################## +0.5|################# |######## +1.0|#### |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.73%