weatherless...................71.31476% balance.......................52.83860% offense.......................44.50744% rain..........................15.26668% trickroom.....................12.78904% sun...........................12.38032% tricksun...................... 4.78117% voltturn...................... 3.21489% semistall..................... 1.94161% trickrain..................... 1.44064% hail.......................... 0.84562% tailwind...................... 0.69551% hyperoffense.................. 0.45632% sand.......................... 0.44820% gravity....................... 0.30545% stall......................... 0.25603% multiweather.................. 0.25303% rainoffense................... 0.15757% monotype...................... 0.13959% sunoffense.................... 0.07835% mononormal.................... 0.05180% tricksand..................... 0.04401% trickhail..................... 0.04277% sandstall..................... 0.02813% sandoffense................... 0.02550% monofairy..................... 0.01877% monoghost..................... 0.01621% monopsychic................... 0.01546% dragmag....................... 0.00655% monoice....................... 0.00632% monopoison.................... 0.00600% hailoffense................... 0.00596% monowater..................... 0.00586% rainstall..................... 0.00576% monosteel..................... 0.00521% batonpass..................... 0.00478% monodragon.................... 0.00425% monodark...................... 0.00342% monofire...................... 0.00219% sunstall...................... 0.00168% monoelectric.................. 0.00106% monoflying.................... 0.00073% monobug....................... 0.00066% monograss..................... 0.00064% monofighting.................. 0.00062% monorock...................... 0.00048% monoground.................... 0.00023% hailstall..................... 0.00013% allweather.................... 0.00011% trapper....................... 0.00000% Stalliness (mean: 0.072) | -1.0|# |#### -0.5|############# |######################### 0.0|############################## |############################ +0.5|################ |######## +1.0|#### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.76%