weatherless...................89.08183% offense.......................52.86115% balance.......................29.76345% hyperoffense..................13.58447% voltturn...................... 9.86532% hail.......................... 5.52745% sun........................... 3.51063% semistall..................... 2.73809% trickroom..................... 2.68681% sunoffense.................... 1.18274% sand.......................... 1.16565% stall......................... 1.05285% rain.......................... 0.78622% choice........................ 0.68025% hailoffense................... 0.66999% monotype...................... 0.64265% tailwind...................... 0.52642% monograss..................... 0.17092% monoice....................... 0.09230% sandoffense................... 0.08888% rainoffense................... 0.08888% mononormal.................... 0.08546% monowater..................... 0.07520% multiweather.................. 0.07179% monoghost..................... 0.05811% trickhail..................... 0.05469% tricksun...................... 0.05128% gravity....................... 0.04102% monopoison.................... 0.03418% monodark...................... 0.02735% monoelectric.................. 0.02735% monofighting.................. 0.02393% monorock...................... 0.01709% monopsychic................... 0.01709% monobug....................... 0.01709% dragmag....................... 0.01367% monofairy..................... 0.01026% hailstall..................... 0.01026% monofire...................... 0.00684% monodragon.................... 0.00342% Stalliness (mean: -0.262) -2.0|# |## -1.5|##### |########## -1.0|############## |##################### -0.5|######################### |############################## 0.0|########################## |################### +0.5|########### |######## +1.0|##### |## +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.55%