weatherless...................89.83533% offense.......................52.84422% balance.......................30.25518% hyperoffense..................13.46202% voltturn......................12.35115% hail.......................... 5.36877% sun........................... 3.37941% trickroom..................... 3.06248% semistall..................... 2.48402% sunoffense.................... 1.37863% sand.......................... 1.01138% stall......................... 0.95456% hailoffense................... 0.72542% tailwind...................... 0.66117% choice........................ 0.61507% rain.......................... 0.43477% monotype...................... 0.35878% monograss..................... 0.11425% sandoffense................... 0.08156% rainoffense................... 0.06073% tricksun...................... 0.04682% monowater..................... 0.04579% monodark...................... 0.04195% gravity....................... 0.04150% multiweather.................. 0.02966% monoice....................... 0.02774% monopoison.................... 0.02733% monoelectric.................. 0.02581% mononormal.................... 0.02513% monoghost..................... 0.02465% dragmag....................... 0.00882% monobug....................... 0.00794% monorock...................... 0.00668% monofairy..................... 0.00635% monopsychic................... 0.00565% trickhail..................... 0.00454% monofighting.................. 0.00291% monofire...................... 0.00229% monodragon.................... 0.00194% hailstall..................... 0.00111% Stalliness (mean: -0.266) -2.0|# |## -1.5|##### |########## -1.0|############## |###################### -0.5|######################### |############################## 0.0|########################### |#################### +0.5|########### |####### +1.0|#### |## +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.55%