weatherless...................92.89410% offense.......................51.02411% balance.......................30.65500% hyperoffense..................14.94183% voltturn......................13.50186% hail.......................... 4.96198% trickroom..................... 2.56012% semistall..................... 2.37473% sun........................... 1.48505% sunoffense.................... 1.03888% stall......................... 1.00434% sand.......................... 0.62684% hailoffense................... 0.62097% choice........................ 0.50886% tailwind...................... 0.20136% monotype...................... 0.09137% gravity....................... 0.07649% tricksun...................... 0.06376% rain.......................... 0.04176% monodark...................... 0.03014% sandoffense................... 0.02339% rainoffense................... 0.01979% monoelectric.................. 0.01882% monograss..................... 0.01724% monowater..................... 0.01001% multiweather.................. 0.00974% monoghost..................... 0.00642% monopoison.................... 0.00637% mononormal.................... 0.00121% dragmag....................... 0.00115% monofairy..................... 0.00091% trickhail..................... 0.00029% monoice....................... 0.00024% monopsychic................... 0.00001% hailstall..................... 0.00001% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% Stalliness (mean: -0.281) -2.0|# |# -1.5|###### |############ -1.0|############# |########################### -0.5|####################### |########################### 0.0|############################## |#################### +0.5|########### |###### +1.0|##### |## +1.5| | +2.0|# more negative = more offensive, more positive = more stall one # = 0.54%