weatherless...................92.71679% offense.......................46.63016% balance.......................36.52225% voltturn......................15.49778% hyperoffense..................12.97902% hail.......................... 5.64639% semistall..................... 2.53569% stall......................... 1.33289% sun........................... 1.00555% hailoffense................... 0.86120% sunoffense.................... 0.80438% trickroom..................... 0.64255% sand.......................... 0.62555% tailwind...................... 0.46036% tricksun...................... 0.08700% gravity....................... 0.06619% choice........................ 0.04487% sandoffense................... 0.02586% monotype...................... 0.01915% rain.......................... 0.01434% rainoffense................... 0.01040% multiweather.................. 0.00862% monoelectric.................. 0.00850% monograss..................... 0.00779% monopoison.................... 0.00175% monoghost..................... 0.00082% dragmag....................... 0.00031% monowater..................... 0.00015% monofairy..................... 0.00010% monoice....................... 0.00002% mononormal.................... 0.00002% trickhail..................... 0.00001% monodark...................... 0.00000% hailstall..................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% Stalliness (mean: -0.193) -2.0|## |# -1.5|###### |###### -1.0|############### |#################### -0.5|##################### |############################# 0.0|############################## |########################### +0.5|########## |######### +1.0|######## |# +1.5|# | +2.0|## more negative = more offensive, more positive = more stall one # = 0.54%