weatherless...................97.88802% balance.......................59.16841% offense.......................22.97327% semistall.....................10.10890% batonpass..................... 8.72841% stall......................... 6.79793% sun........................... 1.67198% hyperoffense.................. 0.95149% monotype...................... 0.43450% rain.......................... 0.35200% trapper....................... 0.24750% dragmag....................... 0.17050% monopoison.................... 0.09350% sand.......................... 0.08800% monobug....................... 0.06050% monoflying.................... 0.04400% mononormal.................... 0.03300% monowater..................... 0.03300% monopsychic................... 0.03300% monoground.................... 0.03300% monoelectric.................. 0.03300% monodark...................... 0.02750% monograss..................... 0.02200% monofire...................... 0.02200% sandstall..................... 0.01650% monofighting.................. 0.01100% monoghost..................... 0.01100% monodragon.................... 0.00550% monorock...................... 0.00550% monoice....................... 0.00550% Stalliness (mean: 0.414) -1.0|## |### -0.5|######### |########## 0.0|######################## |############################## +0.5|########################## |############### +1.0|######## |####### +1.5|##### |#### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.67%