weatherless...................96.45678% offense.......................46.30320% hyperoffense..................25.72400% balance.......................22.68539% batonpass..................... 4.50856% semistall..................... 3.03861% rain.......................... 2.65467% stall......................... 2.24879% choice........................ 2.08425% sun........................... 0.83370% rainoffense................... 0.81176% monotype...................... 0.71303% monoflying.................... 0.38394% sunoffense.................... 0.17552% mononormal.................... 0.16455% monobug....................... 0.08776% sand.......................... 0.04388% dragmag....................... 0.04388% monopoison.................... 0.03291% monodark...................... 0.03291% voltturn...................... 0.02194% monoground.................... 0.02194% monorock...................... 0.02194% trapper....................... 0.01097% monowater..................... 0.01097% hail.......................... 0.01097% Stalliness (mean: -0.403) |############ -1.5|################ |##################### -1.0|######################### |############################## -0.5|######################### |############################ 0.0|########################## |#################### +0.5|############# |######### +1.0|##### |#### +1.5|## |# +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.41%