weatherless...................49.38497% sand..........................47.41507% offense.......................37.65559% balance.......................30.27129% semistall.....................14.51329% hyperoffense..................10.29414% stall......................... 7.26569% sandstall..................... 3.29407% dragmag....................... 3.06532% batonpass..................... 2.88672% sandoffense................... 2.53478% rain.......................... 2.46449% rainoffense................... 0.81241% monotype...................... 0.78219% sun........................... 0.77165% choice........................ 0.38239% sunoffense.................... 0.36728% trapper....................... 0.24455% monowater..................... 0.22463% voltturn...................... 0.16670% monopsychic................... 0.13349% monobug....................... 0.12640% monosteel..................... 0.06824% multiweather.................. 0.05999% monorock...................... 0.04213% monofighting.................. 0.03870% monograss..................... 0.02587% hail.......................... 0.02381% mononormal.................... 0.02290% monodark...................... 0.02267% monoflying.................... 0.02152% monopoison.................... 0.02152% monoelectric.................. 0.01763% monoice....................... 0.01191% monoghost..................... 0.00893% monofire...................... 0.00824% rainstall..................... 0.00664% hailoffense................... 0.00550% hailstall..................... 0.00550% monoground.................... 0.00527% monofairy..................... 0.00298% sunstall...................... 0.00275% monodragon.................... 0.00092% Stalliness (mean: 0.153) |### -1.5|#### |############ -1.0|###################### |############################## -0.5|############################ |########################### 0.0|########################## |####################### +0.5|##################### |##################### +1.0|################### |################## +1.5|################# |########## +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.35%