sand..........................56.54180% weatherless...................42.27498% offense.......................37.16328% balance.......................29.60680% semistall.....................16.48322% hyperoffense.................. 8.84414% stall......................... 7.90255% sandstall..................... 3.83487% sandoffense................... 3.63167% batonpass..................... 3.58248% dragmag....................... 3.20765% rain.......................... 0.92058% rainoffense................... 0.43140% trapper....................... 0.39712% sun........................... 0.28551% monotype...................... 0.20728% choice........................ 0.19417% monopsychic................... 0.18565% voltturn...................... 0.04148% sunoffense.................... 0.03119% multiweather.................. 0.02293% monowater..................... 0.00893% monobug....................... 0.00780% sunstall...................... 0.00178% monofire...................... 0.00165% monofighting.................. 0.00085% mononormal.................... 0.00066% monograss..................... 0.00046% monoflying.................... 0.00042% monosteel..................... 0.00031% monoelectric.................. 0.00028% rainstall..................... 0.00028% monoghost..................... 0.00014% monopoison.................... 0.00011% hail.......................... 0.00007% hailstall..................... 0.00005% monoice....................... 0.00002% monorock...................... 0.00001% monoground.................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.201) |## -1.5|### |########### -1.0|####################### |############################## -0.5|############################ |######################## 0.0|####################### |################## +0.5|###################### |#################### +1.0|##################### |################### +1.5|################### |########### +2.0|##### |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.35%