weatherless...................68.43943% balance.......................45.62628% offense.......................44.31211% sand..........................11.12936% sun...........................10.36961% rain..........................10.26694% tailwind...................... 7.76181% hyperoffense.................. 4.72279% semistall..................... 4.39425% trickroom..................... 4.20945% monotype...................... 2.73101% voltturn...................... 1.97125% monofighting.................. 1.49897% multiweather.................. 1.10883% stall......................... 0.94456% hail.......................... 0.92402% dragmag....................... 0.69815% trapper....................... 0.53388% sunoffense.................... 0.41068% rainstall..................... 0.32854% tricksand..................... 0.26694% monoice....................... 0.24641% trickhail..................... 0.24641% batonpass..................... 0.20534% monobug....................... 0.20534% mononormal.................... 0.18480% tricksun...................... 0.16427% monopsychic................... 0.12320% sandstall..................... 0.12320% sandoffense................... 0.12320% monoelectric.................. 0.10267% monofire...................... 0.10267% trickrain..................... 0.10267% monosteel..................... 0.08214% monorock...................... 0.06160% monowater..................... 0.06160% rainoffense................... 0.04107% monoflying.................... 0.04107% monopoison.................... 0.02053% monofairy..................... 0.02053% choice........................ 0.02053% Stalliness (mean: -0.010) -1.5|# |#### -1.0|##### |########### -0.5|################### |##################### 0.0|######################### |############################## +0.5|############## |######### +1.0|##### |### +1.5|# |# more negative = more offensive, more positive = more stall one # = 0.67%