weatherless...................77.89495% balance.......................47.57911% offense.......................46.55158% tailwind......................18.17341% sand..........................12.89257% sun........................... 5.90663% rain.......................... 4.28217% voltturn...................... 3.17218% semistall..................... 2.79268% hyperoffense.................. 2.46947% trickroom..................... 2.19774% multiweather.................. 1.07854% monotype...................... 0.61894% stall......................... 0.60716% mononormal.................... 0.52807% tricksun...................... 0.44281% dragmag....................... 0.36515% sunoffense.................... 0.14352% rainstall..................... 0.13213% hail.......................... 0.10222% monowater..................... 0.05239% trapper....................... 0.04973% tricksand..................... 0.02973% monofire...................... 0.02885% trickhail..................... 0.01248% sandoffense................... 0.01136% monobug....................... 0.00733% rainoffense................... 0.00402% monoice....................... 0.00222% batonpass..................... 0.00137% trickrain..................... 0.00007% monoelectric.................. 0.00006% monofighting.................. 0.00002% monorock...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monosteel..................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.040) -1.5| |## -1.0|### |#### -0.5|#################### |########### 0.0|################## |############################## +0.5|###### |#### +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.98%