weatherless...................90.11611% offense.......................48.43137% balance.......................46.15049% tailwind......................18.80879% sand.......................... 6.71143% voltturn...................... 5.55790% hyperoffense.................. 3.24735% sun........................... 2.13915% semistall..................... 2.08219% trickroom..................... 1.21824% rain.......................... 1.02120% monotype...................... 0.97084% mononormal.................... 0.96725% tricksun...................... 0.29312% stall......................... 0.08860% dragmag....................... 0.04984% hail.......................... 0.01775% rainstall..................... 0.01438% sunoffense.................... 0.00582% multiweather.................. 0.00564% monofire...................... 0.00240% sandoffense................... 0.00113% monowater..................... 0.00103% trapper....................... 0.00090% monobug....................... 0.00014% rainoffense................... 0.00012% trickhail..................... 0.00003% batonpass..................... 0.00002% monoice....................... 0.00002% tricksand..................... 0.00001% trickrain..................... 0.00000% monoelectric.................. 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monosteel..................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.085) -1.5| |### -1.0|#### |##### -0.5|################## |############ 0.0|################# |############################## +0.5|##### |## +1.0|### | +1.5| | more negative = more offensive, more positive = more stall one # = 1.01%