weatherless...................77.71569% offense.......................38.83214% balance.......................34.77374% sand..........................15.83979% hyperoffense..................12.96864% stall......................... 7.52566% semistall..................... 5.89981% voltturn...................... 5.32691% sun........................... 5.23322% rain.......................... 2.19958% monotype...................... 1.33401% multiweather.................. 1.29089% choice........................ 1.22705% sandstall..................... 1.10849% sandoffense................... 0.64089% dragmag....................... 0.61850% hail.......................... 0.31091% trickroom..................... 0.28852% sunoffense.................... 0.22220% monobug....................... 0.17908% monowater..................... 0.14758% monopoison.................... 0.14177% monoflying.................... 0.13348% monofire...................... 0.11939% monofighting.................. 0.10944% sunstall...................... 0.10115% tailwind...................... 0.08788% rainstall..................... 0.07959% monorock...................... 0.07462% monodragon.................... 0.06964% monosteel..................... 0.06467% mononormal.................... 0.05887% trickhail..................... 0.05721% monoelectric.................. 0.05721% monoghost..................... 0.04726% monoice....................... 0.04063% monodark...................... 0.03897% monograss..................... 0.03731% rainoffense................... 0.03648% monopsychic................... 0.03151% monoground.................... 0.02902% gravity....................... 0.02073% monofairy..................... 0.01327% hailoffense................... 0.00995% tricksun...................... 0.00415% tricksand..................... 0.00332% fear.......................... 0.00166% hailstall..................... 0.00083% Stalliness (mean: 0.043) |###### -1.5|###### |########### -1.0|########### |################ -0.5|###################### |######################### 0.0|############################## |######################## +0.5|################### |############## +1.0|########## |##### +1.5|##### |#### +2.0|#### |### +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%